AI Insights · Timothy · April 2024
Top 5 Dance Games on iOS in Czech Republic Q1 2024
In Q1 2024, the top 5 dance games on iOS in the Czech Republic showed varied performance in terms of downloads, revenue, and active users. Detailed insights can be found on Sensor Tower.
In the first quarter of 2024, the top 5 dance games on the iOS platform in the Czech Republic exhibited diverse trends in downloads, revenue, and active users.
Just Dance Now from Ubisoft experienced stable weekly revenue, starting at approximately $300 in early January and fluctuating around $100 to $200 for the rest of the quarter, with a peak of $212 in the last week of March. Weekly downloads showed a peak of 279 in the first week of January and fluctuated between 74 and 197 for the remainder of the quarter. Active users began at 524 in the first week of January, declined to around 207 by mid-March, and slightly increased to 239 by the end of the quarter.
Ice Skating Ballerina by Coco Play had a steady weekly revenue, starting at $51 and peaking at $71 in mid-January, then gradually declining to $4 by the end of March. Downloads started at 64 in the first week of January, peaked at 138 in early February, and stabilized around 41 to 56 towards the end of the quarter. Active users peaked at 188 in early February, declining to 71 by the last week of March.
Dance Clash: Ballet vs Hip Hop, also from Coco Play, saw minimal revenue with a small peak of $22 in late February. Downloads started at 32 in early January, increased to 122 in early February, and stabilized around 34 to 78 for the remainder of the quarter. Active users peaked at 179 in early February, gradually stabilizing around 74 to 120 by the end of the quarter.
Acrobat Star Show from Coco Play had minimal revenue with a small peak of $31 in mid-February. Downloads were low, starting at 14 in early January, peaking at 26 in mid-February, and dropping to single digits by the end of the quarter. No data for active users was available.
Hip Hop Battle - Girls vs Boys, another Coco Play title, saw consistent weekly revenue around $32 to $46 throughout the quarter. Downloads were minimal, peaking at 14 in mid-January and early March. No active user data was provided.
For more detailed insights and data, visit Sensor Tower.